Showing posts with label review; James Dashner; ISU. Show all posts
Showing posts with label review; James Dashner; ISU. Show all posts

Tuesday, December 10, 2013

Let's Hear It For the Boys - The Eye of Minds by James Dashner


Published: Oct 2013
Publisher: Delacorte Books for Young Readers
Pages: 323
Copy Provided by: Bought
Summary: Goodreads

Summary:

An all-new, edge-of-your seat adventure from James Dashner, the author of the New York Times bestselling Maze Runner series, The Eye of Mindsis the first book in The Mortality Doctrine, a series set in a world of hyperadvanced technology, cyberterrorists, and gaming beyond your wildest dreams . . . and your worst nightmares.

Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it’s addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway?

But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: he’s holding players hostage inside the VirtNet. The effects are horrific—the hostages have all been declared brain-dead. Yet the gamer’s motives are a mystery.

The government knows that to catch a hacker, you need a hacker.
And they’ve been watching Michael. They want him on their team.
But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can’t even fathom—and there’s the possibility that the line between game and reality will be blurred forever.

Review:
James Dashner is one of my favourite go-to authors for guy reads.  The Maze Runner was a great series packed with a thrilling plot, lots of action and plenty to interest those who tend not to be interested in reading.  The plot of the Mortality Doctrine is off to a great start in captivating the gamer genre in a virtual world filled with just as many twists and turns as The Maze Runner.  

Mr. Dashner does an excellent job of creating worlds where regular every day kids are transported and have to accept the challenges of most adults.  His characters always seem tested for their survival abilities and quick thinking to escape horrific situations.  Although this title may appeal to gamers, please be forewarned that there are some graphic scenarios that are quite brutal and may not be appropriate for a younger audience.  Mind you, if your kids are playing older rated games, the scenarios are probably similar.  

Like I mentioned before, I am a fan of James Dashner and his writing.  To be honest though, I had a hard time finishing this novel.  I am not a gamer so I had it hard to identify with parts of the story and conceptualize the scenes.  HOWEVER, in saying that, I also did like the way it ended and would recommend this title to our upcoming techie generation.  Although I would classify it more as a "guy's read", it certainly would not be lost on girls who also enjoy gaming.

Tuesday, November 15, 2011

The Death Cure by James Dasner


Published: October 2011
Publisher: Delacorte Books for Young Readers
Pages: 322
Copy: Library
Summary: Goodreads

Thomas knows that Wicked can't be trusted, but they say the time for lies is over, that they've collected all they can from the Trials and now must rely on the Gladers, with full memories restored, to help them with their ultimate mission. It's up to the Gladers to complete the blueprint for the cure to the Flare with a final voluntary test.



What Wicked doesn't know is that something's happened that no Trial or Variable could have foreseen. Thomas has remembered far more than they think. And he knows that he can't believe a word of what Wicked says.


The time for lies is over. But the truth is more dangerous than Thomas could ever imagine.


Will anyone survive the Death Cure?

I love it when a good trilogy ends well, don't you?  I really enjoyed 'The Maze Runner' and 'The Scorch Trials', so I was anxious to see what James Dashner would come up with for the final installment in the trilogy.  If I'm honest, I don't think 'The Death Cure' was quite as adrenaline filled as the first two, but the tension level remained fairly high right through the book, and I for one, was not able to work out what WICKED wanted Thomas for.  Of course once I got to the end I thought Duh! It seemed so obvious, in hindsight.  Perhaps that's the sign of a good book? Or may'be my synapses just weren't firing right - like the cranks!

All our favourite characters are back - Thomas, Brenda, Minho, Teresa, Newt, Frypan, I could mention more but that would be spoilers.  The things that these poor kids have to go through!  I wouldn't want to be  in their shoes for anything. There were some interesting twists in the plot that I didn't see coming and others that I did, but really upset me anyway.  Mr Dashner manages to write in a way that grabs the readers attention and doesn't let go.  None of the characters were over the top, and, to me at least, seem incredibly real and plausible. Their reactions are many and varied but never seem contrived.  There is so much mental manipulation going on that it is surprising any of them come out of the ordeal unscathed. In a nutshell - exciting, action-packed, emotional and riveting. A great final chapter to a great trilogy.

All in all, a trilogy that I would recommend to anyone who likes excitement and dystopian/apocalyptic fiction, but especially to any reluctant male readers - you will change your mind about reading after this trilogy.  I'm even going to add an ISU tag because there is so much going on with the different characters and how they handle tenuous situations.  Enjoy - I know I did.